Once you add the first NBA player to your team the game starts to progress much faster and it feels very rewarding. In 2 you have to work your way up and eventually the first NBA players will own the games in the first tournament. It takes much more effort to get out of the "underground" than in V3 where you will be introduced to NBA caliber tournaments automatically. One thing I like Volume 2 over 3 that there is a noticable difference in NBA and amateur players in the game. You will take your created baller on a journey through USA in different challenges and game modes. Be A Legend obviously is the main focus of the game. In NBA Challenge you will face off against a division of NBA teams and when you have beat them all you will face the division's NBA Legends that you can unlock with a victory. Pickup game is a single game you can play against your friends with any teams and rules available. Volume 2 includes three main game modes that are Pickup game, NBA Challenge and Be A Legend. The actual game sometimes feels a bit faster and more difficult than V3 and to me that is a good thing. Gamebreaker 2 is a sequence that can't be blocked and it's effective since it can give you four points and take one away from your opponent. In order to get gamebreaker 2 you will have to pocket your gamebreaker 1 and refill your gamebreaker meter again. The level 1 gamebreaker is boosted dunk or a 3 point shot that can be blocked. In Volume 2 there are level 1 and level 2 gamebreakers. At the same time your gamebreaker meter fills and when it's full, it's time for gamebreaker mode. You get trick points by doing dribble moves, baskets, dunks and combos. The core gameplay is the same and used as a base in V3 3 on 3 fullcourt. Some of the faces don't look so much like the real player, like Allen Iverson or Jason Richardson, but in this game the cartoonish style distracts the player's attention from cyberfaces, which can be a good thing. Volume 2 has borrowed a lot of textures from EA Sports' NBA Live 2003, mainly cyberfaces. I like both styles as they are clearly a designed part of each games. While V3 brought a new artistic type of feeling and atmosphere, Volume 2 looks like a hot summer day in an urban setting. All of the visuals bring a different feeling than V3. The players' outfits vary from denim shorts to track pants, while the legends use their old school uniforms. While Street 2 might be visually outdated, the bright graffiti-style urban outlook still looks fresh. Here is my thoughts about Volume 2 as a game and comparing to Volume 3. Now I popped the game for the first time in a few years and after the sequel NBA Street V3. It probably inspired kids to pester their parents about getting NBA throwback jerseys for Christmas.įollow Bull City Gaming on Twitch for more throwback sports games and live streams of the latest eSports.I remember when I first played Street 2 in 2003 it blew my mind. It was possible to put together a Triangle basketball fan dream team of David Thompson, "Pistol" Pete Maravich, and James Worthy. 2 does an incredible job hiding history lessons in a video game, introducing a new generation of kids to iconic NBA players and classic hip hop through the soundtrack. Moments like Shaquille O'Neal in Lakers gear getting Michael Jordan from his 1985 Chicago Bulls days (complete with gold chain around his neck) all the way up out of the paint. Bobbito Garcia (aka DJ Cucumber Slice) throwing out one-liners and trash talk while he provides play-by-play of the action. Graffiti art mixed with throwback fonts from the 1970s. 2 from bullcitygg on "They Reminisce Over You (T.R.O.Y.)" by Pete Rock & CL Smooth as game menu music. Watch Highlight: Retro Battles with Joe and Jatovi playing NBA Street Vol.
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